Welcome, Guest |
You have to register before you can post on our site.
|
Forum Statistics |
» Members: 101
» Latest member: qrzothe
» Forum threads: 653
» Forum posts: 1,999
Full Statistics
|
Online Users |
There are currently 55 online users. » 0 Member(s) | 54 Guest(s) Bing
|
Latest Threads |
easiest cash out online c...
Forum: General Discussions
Last Post: online casino ljah
Yesterday, 11:56 AM
» Replies: 27
» Views: 988
|
online casino games types...
Forum: General Discussions
Last Post: online casino ljah
Yesterday, 11:46 AM
» Replies: 16
» Views: 782
|
crystal casino online b54...
Forum: General Discussions
Last Post: online casino ljah
Yesterday, 11:37 AM
» Replies: 19
» Views: 788
|
how online casino cheat e...
Forum: General Discussions
Last Post: online casino ljah
Yesterday, 11:03 AM
» Replies: 0
» Views: 5
|
online casino usa masterc...
Forum: General Discussions
Last Post: online casino ljah
Yesterday, 10:52 AM
» Replies: 0
» Views: 4
|
game vault online casino ...
Forum: General Discussions
Last Post: online casino ljah
Yesterday, 10:48 AM
» Replies: 27
» Views: 1,296
|
online casino registratio...
Forum: General Discussions
Last Post: online casino ljah
Yesterday, 10:45 AM
» Replies: 0
» Views: 6
|
online casinos not on gam...
Forum: General Discussions
Last Post: online casino ljah
Yesterday, 10:35 AM
» Replies: 21
» Views: 838
|
instadebit online casinos...
Forum: General Discussions
Last Post: online casino ljah
Yesterday, 09:51 AM
» Replies: 0
» Views: 6
|
neue online casinos mit s...
Forum: General Discussions
Last Post: online casino ljah
Yesterday, 09:45 AM
» Replies: 23
» Views: 711
|
|
|
Quake Modding - FTEQW and DOS - Trenchbroom - #0 Setup |
Posted by: TheRetroDev - 04-29-2022, 12:51 PM - Forum: Quake
- Replies (2)
|
 |
This is the discussion for the Quake Modding - FTEQW and DOS - TrenchBroom - #0 Setup video. If you run into any issues please comment below and we'll see about fixing that issue.
So in order for this tutorial to work you will need a copy of Quake. Disc or Steam version will suffice.
Buy Quake on Steam
You will also need our FTEQW engine, mapping tools and wad files.
FTEQW - Advanced modern Quake Engine supporting a huge variety of platforms and graphics options/API's
TrenchBroom - Map editor
EricWA - BSP, VIS and Lighting tools
EricWA Docs - Documentation for the EricWA tools
WADS - Quake texture data
TrenchBroom map compile options - In order they need to be
Name -> Basic Compile
Working Directory -> ${MAP_DIR_PATH}
Export Map(default is fine)
Run Tool (QBSP)
Select qbsp or vis.exe(Windows) for the tool
Parameters -> ${MAP_BASE_NAME}-compile.map ${MAP_BASE_NAME}.bsp
Run Tool (VIS)
Select vis or vis.exe(Windows) for the tool
Parameters -> ${MAP_BASE_NAME}.bsp
Run Tool (LIGHT)
Select light or light.exe(Windows) for the tool
Parameters -> ${MAP_BASE_NAME}.bsp
Copy Files(BSP)
Source -> ${WORK_DIR_PATH}/${MAP_BASE_NAME}.bsp
Target -> ${GAME_DIR_PATH}/id1/maps/${MAP_BASE_NAME}.bsp
Copy Files(LIT) <- Colored Lightmaps
Source -> ${WORK_DIR_PATH}/${MAP_BASE_NAME}.lit
Target -> ${GAME_DIR_PATH}/id1/maps/${MAP_BASE_NAME}.lit
Copy Files(LUX) <- Directional light directional data. Use -lux in the light parameters
Source -> ${WORK_DIR_PATH}/${MAP_BASE_NAME}.lux
Target -> ${GAME_DIR_PATH}/id1/maps/${MAP_BASE_NAME}.lux
For the DOS setup just duplicate Basic-Compile and change the Copyfiles to the exact path of your DOS directory.
That's everything! If anyone runs into any issues or anything like that please do message below and we'll see if we can't things fixed for you.
|
|
|
|